View Full Version : Mu Online


Dakota911
February 1st, 2007, 08:49
This game can be found here :
http://www.globalmuonline.com

Story- :

Story -
In a millennium's time, the Land of MU has advanced and developed the empire in great bounding strides. However, as foretold in the Great Prophecy, Secromicon, the Continent of MU fell into overwhelming chaos. Great leaders who had once controlled the MU Continent now have fallen low, and the central government; due to the internal strife and warfare amongst power hungry feudal lords, have brought the kingdom asunder and thus the empire crumbled. The millennium of peace and bounty is now a mere memory and dark stains of blood now cover the land. The ravages of war have laid waste to the once beautiful land and the shedding of blood still knows no end. Even now, petty feudal lords endlessly build up their machines of war and futilely attempt to re-establish what once was.

And it was during this time of endless blood letting that the Gates of Hell were thrown open as the blind ambitions of a foolish man had been led far astray.

Antonias a foolish Lord, blinded by ambition, deceived by the evil Sorceress Lemulia, unknowingly let loose upon the world, Kundun, the Devil of Darkness, a demon difficultly confined by the Seal of Etramu.

"Now this land shall be mine again. I have banished Peace for all time… the Sun will no longer shine. This earth shall be mine, and cunning men will be my slaves and cattle.”


The Ancient Devil Kundun awake from its long sleepless slumber now walks amongst the living defiling the land with his touch. Amidst the chaos, the stars have lost their course and the stench of fear and blood pervades throughout. Kundun released upon the land his rage and vengeance for his long confinement. Quickly, the now forsaken land of MU has become home to Kundun's minions and for 2 long years the evil of his reign befouled all that was once pure. Nightmare's Day, a passage in the Great Prophecy, had come true and was no longer merely the words of days gone by. Wise men began their studies anew and hopingly and longingly referred to the ray of light mentioned within the writings of the prophecy. Their last remaining hope lay in the power of the seal of Etramu, the very seal that maintained Kundun's imprisonment. Into 8 pieces the seal has been scattered and only when the seal is made whole shall peace return to the land once more.

The King of Blood
Antonias, the Prince of the Black Knights, was nearing the realization of his foolish ambitions.

"MU shall be mine and mine only! Foolish, pitiful men, look upon my might as I break the Seal to my destiny."

An evil sorcerer named Lemulia had warmed to the foolish Lord and seduced his mind with false hope for Antonias had become sickened and weary of the ceaseless battles between the feudal lords of MU. Lemulia spoke endlessly about a tale of a Great Lord, a Demon, the Devil of Darkness, Kundun who had existed 1000 years ago before the MU Empire was born. She spoke of how those who allayed themselves with the Dark Lord would be masters of the whole world and not merely an empire or a continent. Antonias, blinded by ambition fell easily into Lemulia's ploy. Those who saw past Lemulia's veil of deception, loyal and altruistic advisors were immediately put to death and all that remained was the naive Lord, the evil Witch and cruel, blood thirsty warriors.

The army of Antonias kept laying havoc to the land, conquering the Empire by force under Lemulia's cunning tricks and sorcery, and within time, on the ominous day mentioned in the Prophecy of the Secromicon, the forces of Antonias gathered at Ketthotum. The ghastly, merciless soldiers of Antonias anxiously waited for the moment when Antonias and Lemulia would break the Seal. The wind fell silent and the air was filled with uncertainty as the moments trickled by.

The Shrine of Ketthotum undulated grotesquely. For a brief moment, a look of panic crossed Antonias' eyes. "Is all well, Lemulia?" The Sorcerer Lemulia hidden in a black shadowy robe nodded her head. "Only for the King of Land! The moment is upon us." Antonias' confusion and uncertainty remained but was seemingly satisfied with her reply. Antonias then shouted, "This land shall remain mine for all time." and attempted to touch the Seal of Etramu.

"Om Orakust, Hemiad, Kiratus. Le Al Hokbras, Ektua, Ho."

An unknown incantation spewed from Lemulia's mouth and at the same time a bluish protective curtain surrounded Antonias. At this very moment, the Sealing Stone started to shed light. While Lemulia's incarnation got louder and bolder, a look of madness began to flow and dance in the eyes of Antonias as he stared betwixt upon the jewel. "A little more, a little more..." Antonias' hands were trembling, as he approached the Sealing Stone. The light emanating from the stone began to spasm "just a little more." - Clink! Before Lemulia's incantation had finished, the Sealing Stone shattered. "The King, the King of Blood!!" In the midst of the din of the soldiers' rapturous voices calling out to their master, the Devil of Darkness, Kundun had resurrected. Kundun who woke up from sleep fiercely stared Antonias and shouted, "Now the land is only my own! Only the blood and fear will fill up this land!" And the 8 pieces of the Sealing Stone scattered far and wide to each corner of the vast continent that is MU.

The Prophecy -
The Heavens shall open again, the Stars will lose their way, and Fear descends upon the earth. A saint awakens and destroys the Seal of Chains. Ravenous teeth shall rape the land, the land! Tis cruel! Crimson Blood stains the ground.

Under the Sun, The 8 Jewels of Legend and Lore shall appear, and Satan will have arisen. . . Heed these words ye wise man! A day shall come upon which the soil shall 8 Stars be affixed, Nightmare's Day shall it be called when Heaven's Rays divide the sky and echoing wails ring in the Valley of Death, and a light will come down upon this land from the world once forgotten.


Screenshots
Can be found here : http://www.globalmuonline.com/gallery.php

Wallpapers
Can be found here : http://www.globalmuonline.com/gallery.php?sub=2

Concept Art
Can be found here : http://www.globalmuonline.com/gallery.php?sub=3

Characters

Dark Knight / Blade Knight
http://www.globalmuonline.com/_img/characters_dn_1.gif
These are the warriors on the Continent of MU. By improving their strengths and learning new skills they train to protect the citizens of MU.

Lvl Point Power Agility Physical Strength Energy Leader Point
5 28 20 25 26 25
Life Mana Level Life Level Mana Point Life Point mana
90 40 2 0.5 3 1.5

Skills:
Defensive Skill:
A special skill that reduces damage by 50%. Useful at the time of being besieged by many monsters.

Hacking:
The Hacking skill - dashing into combat with huge jumping power - can be attempter at distances greater than other skills. Can cause damage twice as high as general damages. Mana consumption is quite high.

Cyclone Cutting:
A virtue of the Double Blade and Thunder Sword. The sword is flung left and right at great centrifugal force - cutting monsters in two.

Stabbing: Using the Legendary Sword, Gradious or Katache, a fast stabbing offense can be unleashed on your enemy.
Uppercut: A repeated attack on an enemy from the bottom up with a blade.
Cutting: The use of both blades, Great Sword or Crystal Sword, to cut at an
enemy.

Twisting Slash: This ability allows you to throw your weapon 360 degrees around the player hitting all monsters within range.
Death Stab: Knights use this stabbing ability with added strength from the elements to deliver a strong decisive blow to all enemies.
Greater Fortitude: When a knight uses his energy, he can muster his inner strength to raise his vitality giving him the strength to battle tougher foes. View

Hell Blast:Knights take their weapon in hand and strike it to the ground delivering a massive blow affecting all neighboring enemies.
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Dark Wizard / Soul Master
http://www.globalmuonline.com/_img/character_dw_1.jpg
Some prefer Strength, but others prefer knowledge. The Dark Wizard has an array of offensive spells that can defeat forces of Kundun in no time.

Lvl Point Power Agility Physical Strength Energy Basic Stat
5 18 18 15 30 81
Life Mana Level Life Level Mana Point Life Point mana
60 60 1 2 2 2

Spells
Fire Ball:
Low Level Dark Wizards can master this basic spell easily. It can be bought in NPC stores.

Req: 40 Energy
Mana: 3

Power Wave :
A wave of force. This spell moves under the ground hitting enemies with an unearthing blow. Basic Low level spell can be bought in NPC stores.

Req: 57 Energy
Mana: 5

Lightning:
Lightning can move enemies shocking and tossing them around. It can be bought in NPC stores.

Req: 72 Energy
Mana: 15

Teleport:
Teleport allows you to warp short distances anywhere within the screen, evading attacks or even bypass walls. NPC’s store item.

Req: 88 Energy
Mana: 30

Meteor:
Meteor rocks from the sky fall on your enemies with a deadly fiery impact. It can be bought in NPC stores.

Req: 104 Energy
Mana: 12

Sudden Ice:
Ice can freeze enemies, slowing their movement and the speed of their attack giving you a chance to catch or even run away from a fight.

Req: 120 Energy
Mana: 38

Poison:
Poisonous vines that uproot from the ground under your enemies feet. Poison your enemy with sickness that stays with them for a limited time doing percentage based damage, until it wears off or is cured.

Req: 140 Energy
Mana: 42

Flame:
A pillar of flame that engulfs your victim causing continuous damage to everything it touches.

Req: 160 Energy
Mana: 50

Twister:
Twister spins your enemies out of control while causing damage to anything in its path.

Req: 180 Energy
Mana: 60

Evil Spirits:
Wizards summon the spirits of the undead, this spell uses these evil spirits damaging and devouring enemies in the screen

Req: 220 Energy
Mana: 90

Hellfire:
Wizards can summon the fires of Hell to rise from the ground and hit multiple targets in powerful blast.

Req: 260 Energy
Mana: 160

Aquabeam:
This powerful beam is made with the power of the water element. It attack’s multiple foes in the path of this beam.

Req: 345 energy
Mana: 140

Cometfall:
Wizards can control the skies and make Comets fall from the Heavens to make a direct and deadly blow.

Req: 436 energy
Mana: 150

Inferno:
A forceful wall of fire is summoned around the wizard that burns anything in the immediate ring around him.

Req: 578 energy
Mana: 200

Teleport Ally:
This spell can be used to teleport a party member to you when they get into difficult situations.

Req: 644 energy; 1st Quest Completed
Mana: 90
AG Cost: 45

Soul Barrier:
A defensive shield that wizards can summon around himself and party members; it absorbs a percentage of damage from enemies.

Req: 509 energy; 1st Quest Completed
Mana: 70

Ice Storm:
Wizards that can control the weather elements can summon an Ice Strom to fall onto a small region of land causing destruction for all in its path.

Req: 849 energy; 1st Quest Completed
Mana: 100
AG Cost: 5

Decay:
A powerful blast of putrid poison, that could easily poison players to the point of death.

Req: 953 energy; 1st Quest Completed
Mana: 110
AG Cost: 7

Nova:
The strongest Spell in the game, Wizard can concentrate all their energy into themselves and release it in one gigantic powerful blast hitting surrounding mobs and players alike.

Req: 1052 energy; 1st Quest Completed
Mana: 180
AG Cost: 45
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Fairy Elf / Muse Elf
http://www.globalmuonline.com/_img/character_fe_1.jpg
With their abilities in healing and skills with the bow, Fairy Elves give our warriors the strength and support needed to defeat the Monsters of MU.

Lvl Point Power Agility Physical Strength Energy Basic Stat
5 22 25 20 15 82
Life Mana Level Life Level Mana Point Life Point mana
80 30 1 1.5 2 1.5

Skills

Penetration:
This skill allows your elf to deliver a powerful shot with her bow that penetrates through all enemies in line. Its extremely powerful compared to the bows Triple Shot skill.

Ice Arrow:
With the element on Ice, an Elf with high agility can shoot an arrow and freeze her enemies on their feet.

Defense Buff:
This spell increases the Defense of any character it is cast on. This spell power increases with the amount of energy the Elf contains.

Attack Buff:
This spell increases the Attack Strength of any character it is cast on. This spell power increases with the amount of energy the Elf contains.

Heal:
This is a healing spell that increases a characters HP when it is cast on them. The healing power of this spell increases with the amount of energy the Elf contains.

Multiple Shot:
Standard Elven Bow skill. Depending on the Bow you are equipped with your elf may shoot 3-4 bolts/arrows per skill shot.
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Magic Gladiator
http://www.globalmuonline.com/_img/character_mg_1.jpg
Some use the Strength of a sword, others the Skills of magic. The Magic Gladiator has the Power and Knowledge to use both in the struggle for MU.

Lvl Point Power Agility Physical Strength Energy Basic Stat
7 26 26 26 26 104
Life Mana Level Life Level Mana Point Life Point mana
110 60 1 1 2 2

Skills

Power Slash:
Magic Gladiator’s strong enough to wield certain weapons and use the Skill of Power Slash. Balls of energy shoot from the blade hitting multiple targets at one time.

Fire Slash:
When a Magic Gladiator uses Fire Slash, they attack at such speeds that they burn the very air in the path of his blade. This skill leaves opponents confused and easier targets.
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Dark Lord
http://www.globalmuonline.com/_img/character_dl_1.jpg

Having the power to summon the spirits of his raven and steed. The Dark Lords of MU have surfaced to help face Kundun once again as they did in the Golden Ages.

Lvl Point Power Agility Physical Strength Energy Basic Stat
7 26 20 20 26 104
Life Mana Level Life Level Mana Point Life Point mana
110 60 1 1 2 2

Skills

Force Wave:
The default skill of the Dark Lord, it does a quick but powerful penetrating attack.

Fireburst:
An attack using Chains filled with magical powers, that is easily the most convenient spell for all Dark Lords.

Increase Critical Damage:
A attack buff that increases the chance of a Critical hit to monsters to yourself and other party members.

Electric Spark:
A strong powerful thrust of energy that easily penetrates through enemies. Though it has a small lag time, it is very powerful.

Summon:
This is a spell used by Dark Lords to summon his party to him anywhere he may be.

Earthquake:
A power stomp from the Dark Horse knocks enemies to the ground as the ground comes up before them.
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Dakota911
February 1st, 2007, 09:30
· Beginner's Guide

Getting Started
Introduction:

Much time has passed since the millennia old Empire of MU lost complete and utter control over the Continent. Over time, the bloody feuds and civil wars destroyed and ravaged the once beautiful land of MU. Antonias, a feudal lord, overwrought with his burning ambition to control the land called MU was at once easily deceived by an evil sorcerer named Lemulia who through Antonia's obsession was able to bring Kundun, the Devil of Darkness, back to life. But who will take the task of sealing the demon Kundun and restoring the land to its once former beauty? Will it be YOU? The Devil of Darkness has already begun to take action to obliterate the Continent of MU. Receive thy Quest! Only the sword in your hand can banish Kundun and his evil minions once more.

Getting Started :
Installation: Started:Download (http://www.globalmuonline.com/download_client.php)
# the MU Full Version installer to computer. Run installer, Begin Installation, Review User Terms and Agreements, Install game, Run Game after 100% Complete.


# Character Creation:

1. Dark Knight (DK)/ Blade Knight (BK)
http://www.globalmuonline.com/_img/guide_dark_night.jpg

1. Strength Knight - A Dark Knight that is trained to attack with Strength using the strongest weapons, uses his Strength to inflict as much Damage as possible.
2. Agility Knight - A Dark Knight that is trained more as a melee warrior. An Agility Knight can wield 1-handed swords with a shield in the other hand. They also have a higher Defense and Defense Rate, making himself a harder target for Enemies.
3. Vitality Knight - A Dark Knight that is trained to be able to take the most punishment with a higher HP count. Equipped with Healing Potions/Defense Buffs he is ideal to withstand the most Damage a Monster can dish out.

# Dark Wizard (DW)/ Soul Master (SM)

http://www.globalmuonline.com/_img/guide_dark_wizard.jpg

1. Energy Wizard - Most Wizards can only be trained one way, increasing their Energy allows more powerful spells to be used inflicting greater Damage. Along with the increasing Energy, their total usable mana also increases allowing a wizard to repeat spells more frequently, than a Wizard who has invested a lot into STR or AGI.

# Fairy Elf (Elf)/ Muse Elf (still an Elf… )

http://www.globalmuonline.com/_img/guide_elf.jpg

1. Energy Elf - A Fairy Elf that is more specifically geared to be the Support in the team. Using Defense buffs, Damage buffs, and Healing buffs allow your party to be more efficient. Focusing most of their STAT points into Energy; the Fairy Elf does not have high Defense or Strength and is usually found only in a Party.
2. Agility Elf - A Fairy Elf that is an Agility Elf uses Bows and Crossbows for ranged attacks. Usually high in Defense Rate, the Agility Elf is the ideal trainer and probably one of the most proficient Characters on MU.
3. Hybrid Elf - A Fairy Elf that is trained to have the Agility to use more than decent Bows and Crossbows, but also has enough Energy to buff themselves for Solo Training. Though their buffs are usually no where near as good as an Energy Elfs, a Hybrid Elf can support a party and also train on their own when a party is not available.

# Magic Gladiator (MG)

http://www.globalmuonline.com/_img/guide_gladiator.jpg

1. Agility MG - Not Trained as much in Strength the Agility MG is made very similarly to that of the Agility Knight. Higher level weapons require the player to be evolved into the Blade Knight and so the MG cannot equip those higher level weapons.
2. Energy MG - Magic Gladiators can also use the Dark Wizard Spells (Not to be confused with Soul Master spells). Higher Energy means longer repeated spells and more damage per spell use, and is very valuable in a party.
3. Vitality MG - With enough Strength to wear strong armor the Vitality MG is made just like the Vitality Knight and serves the same purpose but is more beneficial due to the STAT point/level ratio the MG has.

# Dark Lord

http://www.globalmuonline.com/_img/guide_dark_lord.jpg

1. Command Dark Lord - Dark Lords with high command will be able to control the Dark Horse and Dark Raven; and use higher skills such as Summon or Critical Damage Increase. If their leadership skills are not high enough then their pets will not obey them. Also with higher command means higher leadership and the Dark Lord will be able to reach the maximum Guild Capacity of 80 members.
2. Battle Dark Lord - These Dark Lords have an abundance of strength with enough Energy to use the Fire Burst spell. These Battle Dark Lords are extremely strong and tend to have high Vitality too, to make up for his lack of defense. Battle Dark Lords are easily one of the strongest Characters in Global MU Online.

Dakota911
February 1st, 2007, 09:32
Key Functions

General

* Left Mouse Button: Move, Attack, Lean, or Sit-down options
* Right Mouse Button: Use spells or skills
* [Ctrl] + Mouse Button: PK Attack
* F1: Help Menu
* F2: Dialogue Toggle
* F3: Whisper mode On/Off
* F4: Adjust Chat Window
* F5: Toggles MUssenger chatting window when receiving incoming message
* F6: Hides MUssenger chatting window
* Enter: Opens Text Box
* Shift: Holds Character position
* Spacebar: Picks up Item/Zen
* Print Screen: Takes Screen Shot
* ALT: Displays Item name on ground
* C: Character Stats
* I/V: Inventory
* M: Warp Menu
* D: Command List
* Q: Uses default health item
* W: Uses default mana potion
* E: Uses item that is put into Shortcut
* F: Opens/Closes MUssenger
* P: Party Window
* G: Guild Window
* Numbers (1-9): Select Spell/Skill Binds
* CTRL + number (1-9): Bind spells/skill to number

Command List This is a window that is brought up by pressing "D" on the keyboard. It is an alternate way of using commands without typing /. Just left click on command choice then right click on the player you wish to use it on.

* /Party: To set up a party
* /Guild: To join a guild
* /Trade: To start a trade
* /Request : Declines or accepts any request
* /Buy: Opens personal store
* /Duel: Begins/Ends a duel with opposing player
http://www.globalmuonline.com/_img/guide_inventory.jpg

Dakota911
February 1st, 2007, 09:36
Macros

Setting up a macros is like using Hot Keys. The player can set a sentence or command to any digit (0-9). To set the Macro the player must type "/ '#' " into the chat box, followed by its sentence or command.

ie. "/1 /warp lorencia", now the warp to Lorencia command is set to the number 1 macro.

To activate the Macro all the player must do is press ALT + the number the macro was set to. In the previous case ALT +1 would warp the player to Lorencia.

Party System

It may be fun to train on your own, but may be even more beneficial to train in a Party. Every now and then you will be asked if you want to join a Party.

Though not as much EXP is obtained when partied with higher members, the EXP is so much faster that should compensate for the drop in EXP. Also when higher level, it is to the player's advantage to help train the lower level characters. Higher level characters get a boost in experience when partied with lower level "noobs", and can also obtain another boost if one of the Three Main Characters (DK, DW, Elf) is in a party. There can be a MAX of 5 players in a single Party.

http://www.globalmuonline.com/_img/guide_party.jpg

Trading System:

While playing Global MU Online, you as a player may want to make trade transactions and deals with other players. When this occurs you will be prompted to begin a trade, and select Yes/No. If Yes is selected, an inventory slot will open where you may trade items and zen between players.. Items for trade are up to the players discretion, but pleased be aware for trade scams, TRADE AT YOUR OWN RISK.

http://www.globalmuonline.com/_img/guide_trade.jpg

Chat Functions

* ~<message>: sends party message
* @<message>: sends guild message
* @!<message>: sends guild notice (Guild Leader Only)
* Page UP and Page DOWN: scrolls through messages
* TAB: Toggles between Chat box and ID box
* Right Click on Message: Obtains Whisper ID

In-Game Abbreviations

General

* STR: Strength
* AGI: Agility
* VIT: Vitality
* E: Energy
* GM: Game Master
* PL: Party Leader
* HP: Health Points
* MP: Mana Points
* NPC: Non Playing Character
* GW: Guild War
* PT: Party
* KS: Kill Steal
* PK: Player Kill
* PHONO: High Level PK'er
* Lvl: Level
* EXP/XP: Experience
* Noob: New Player
* ++: Buff
* MAX: Maximum Upgrade
* EXC: Excellent
* DK: Dark Knight
* BK: Blade Knight
* DW: Dark Wizrad
* SM: Soul Master
* EE: Energy Elf
* AE: Agility Elf
* MG: Magic Gladiator
* DR: Defense Rate
* DD: Damage Decrease
* REF: Reflect
* SPD: Speed
* GAP: Over 130 levels between yourself and another.

Weapons/Armor/Items

* CDA: Chaos Dragon Axe
* DB: Double Blade
* LS: Lightning Sword
* SOD: Sword of Destruction
* CA: Crescent Axe
* BOB: Bill of Balrog
* CS: Chaos Staff
* GS: Grand Soul
* GRC: Great Reign Crossbow
* CNB: Chaos Nature Bow
* CMS: Crystal Morning Star
* BD: Black Dragon
* JOL: Jewel of Life
* B: Bless
* S: Soul
* C: Chaos
* PEND: Pendant
* HORN: Unicorn
* DINO: Dinorant
* POTS: Potions
* ES: Evil Spirit
* HF: Hell Fire
* TS: Twisting Slash

Chatting

* Brb: Be right back
* Wb: Welcome back
* AFK: Away from Keyboard
* Bb: bye bye
* Lol: Laughing out Loud
* Bbl: Be back later
* Omg: Oh my goodness

Maps

* LT (1-7): Lost Tower 1-7
* A (1-3): Atlans 1-3
* DS: Devil's Square
* BC: Blood Castle
* CS: Castle Siege
* BR: Bull Room
* HS: Hot Spot

Emotes

Action Commands
Laugh HaHa HeHe HoHo ^^ ^_^ ^.^
Kneel Resect Defeated
Scratches Head Sorry ^^; ;
Sob Cry Sad Cry T_T
Charge Forward Rush Go Go
Wave Bye Goodbye
Clap Good Nice Wow
Bow Hello Welcome Thanks Hi
Cross Arms Huh -_- -.- Pooh
Raise Arms Great Beat It
Rub Arms Cold Hurts
No Don't Never Not
Pump Arms OK Again
Salute Sir
Points That There
Victory Victory Win
Yawn Tired Sleepy
Dance Hustle
Step back looking Looking around
Invite to follow Come on
(Just put a ''/'' in front)

Dakota911
February 1st, 2007, 09:40
Event Map's

Castle Siege Basics

* There is only one Castle on Valhalla in the Valley of Loren.
* Move to Lorencia (239, 13) to enter the Valley of Loren.
* There is no level restriction for entering the Valley of Loren.
* The Valley of Loren map is PVP for all, even if you came from a non-PVP server.
* During the actual Castle Siege event, you can attack your opponents without holding down the CTRL key.
* Items that normally could drop when you are PKed with Outlaw status will not drop during the Castle Siege event.

Siege Participants Requirements

* All participating guilds must have a Guild Master that is at least Level 200 or higher (no Class restrictions).
* All participating guilds must have at least 20 members or more.
* In order to actually be able to interact with the Castle’s devices or to even win the event, a guild must be a part of an alliance.
* Anyone in the Valley of Loren can “participate” or interact with players, but these members or guilds can’t actually win the event themselves.
* If the guild that holds the castle disbands at anytime, they will forfeit the castle.
* There can only be three attacking guilds during the event.

How to register for a siege

Qualified guilds must talk to the Guardsman NPC and press the "Announce" button and their registration will be accepted.

Only the guild master of the main alliance can announce “intent to siege” to the guardsman NPC.

All members of a guild that has announced their intent to siege can collect and submit Signs of Lord during the registration period.

When the guardsman NPC is clicked, the guild name and allied guilds names rankings will show on the registry.

When the guard NPC is clicked Siege status information will be shown.

Guilds are ranked according to several factors, including how many Signs of Lord have been obtained.

Only the top 3 guilds and their allies will be given a priority for the siege.


Guard NPC Castle Siege Status Info

Computation for registration rank:
Registration Ranking = ((Number of registered Signs of Lord * 5) + Number of Guild Members) + Level of Guild Master /4

Siege Status
Truce Period Starts from the end of siege till the start of the next siege. Alliances can only be forged during this time!
Siege Registration Announcement Time for guilds to announce their intentions to attack the castle
Registration period Time to compete for the top 3 slots for the siege by using Signs of Lord to enhance their ranking
AAnnouncement of Qualified Guilds Announces guilds that have been accepted into Castle Siege.
Seige Start Starting time for Castle Siege

* Note: Players can get a Signs of Lord through hunting any monsters.

Siege Battle Basics

When the the guild registration is complete, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.

* PK penalty does not apply to the guilds of the invading and defending team.
* The above condition is applicable only in the Valley of Loren.
* PK penalty will not be applied to both invading team and defending teams but will be applicable to other characters who are not participants.
* The Guild Masters will have a crown mark on the top instead of sword or shield mark.
* Neutral characters will not be marked as attackers or defenders.
* Guild registration/withdrawal during the battle is not allowed.

Siege Players

* The invading team will have a sword icon and the defending team will have a shield on top of their character.
* The guild master will have a crown icon instead of sword or shield. (A blue crown for the defending team and a red one for invading team)

Neutral character can attack while pressing [CTRL]..

Guild Master for Invading team Guild Master for Defending team

Guild Member for Invading team Guild Member for Defending team

Deployment

Basic Policy and Winning condition

* The alliance under the invading/defending team will automatically be sorted into each invading/defending team.
* Attacking your own troops is possible by pressing Ctrl key, as well as certain AOE spells will cause damage to your own allies.
* Range attack can give 80% reduced damage to your own troops and 60% reduced damage for other troops.
* To win Castle Siege, the guild master's official seal should be registered in the pedestal located at the dragon tower, and if it is successfully registered, the lord of the castle is updated with the player who registered.
* Only the guild master can register the official seal in the pedestal.
* To register, press it for 30 seconds and if the 2 switches that are needed for stamping are cancelled or the character gets killed, the registration will fail.
* If there's remaining time, even if the registration was successful, the battle will continue but the 2 camps of invading/defending team will be exchanged.
* The guild with their official seal registered at the end of the siege will become the lords of the castle.
* The guild that owns the castle (including the alliance) can warp into the Valley of Loren to go the castle*.


Switch Pedestal

*Warp command cannot be used during the Castle Siege Warfare stage, but the defending team can warp to the front of the castle by using "Town Portal Scroll".

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"Are you strong enough to Survive?"

Enter as one of 10 MUtizens to engage the forces of Kundun as they spawn in front of you in a endless barrage of attacks. Either alone or in a team only the strongest will survive the Devils Square. With the Devils Invitation, you are granted access into the Devils Square, where your strength will be tested.

How to Gain Entry to Devil Square:

Only 10 characters are allowed into the Devils Square at one time, and they need the correct level of Devils Invitation to go inside. The Devils Invitation is made from combining the Devils Eye and the Devils Key with a chaos jewel in the Chaos Machine.

The Items Needed:


Item Item Drop level from Monsters
Devil's Eye +1
Devil's Key +1 Over LV.3(Goblin)
Devil's Eye +2
Devil's Key +2 Over LV.36(Elite Yeti)
Devil's Eye +3
Devil's Key +3 Over LV.47(Shadow)
Devil's Eye +4
Devil's Key +4 Over LV.60(Devil)
Devil's Eye +5
Devil's Key +5 Over LV.70(Lizard King)
Devil's Eye +6
Devil's Key +6 Over LV.80(Iron Wheel)


The Devils Square is separated into Level Restrictions.

Devils Square level Character Level Magic Gladiator/Dark Lord
1 15-130 11-110
2 131-180 111-160
3 181-230 161-210
4 231-280 211-260
5 281-330 261-310
6 331-400 311-400


Devil's Square Rules:

* The warp command can be used after entering Devil's Square.
* Other players are not allowed to enter after the 10 slots have been filled.
* When the character gets killed in Devil's Square he will be warped back to Noria.
* PK is not possible in Devil's Square.

Rewards:

* Members inside of Devil's Square can keep all items dropped in Devil's Square..
* Depending on your score which is based on how many monsters you kill your character will gain a lorge experience bonus.

KingPin
February 1st, 2007, 10:00
you linked me to an official site, how does one setup a server for this game is whats important....which cannot happen from this site unless there is a hidden link to download the server (which i doubt)

Dakota911
February 1st, 2007, 10:02
linked me to an official site, how does one setup a server for this game is whats important....which cannot happen from this site unless there is a hidden link to download the server (which i doubt)[/QUOTE]

Lol :KPsForum-001 (291):

I'll give you a tutorial on how to make a sever
Let me find one

---------------------------------------------------------------------------------------------------------------

Simple server questions

1. Can i make a server on Linux? The answer is NO, linux does not support MSSQL.

2. Do this Guide works for router users? NO this guide doesnt support routers.

3.Will this guide work on my C: drive? NO this guide doesnt support C: users, if u have a C: drive then ull need to read other guides about how to make a D: drive or use Partition Magic and make a D: drive.

4. What do i need to make a server? You will be provided with all files needed to make a server in this tutorial.

5. How do i make accounts? MuEditor is the best tool to use.

6. How do i make max level to be 1000? Read hex guides here in forum.

7. Virtual Memory Problems Fix: Start-> right click in My Computer-> Properties-> Advanced-> Where Perfomance -> Settings->Advanced->Where Virtual Memory-> Settings->Initial Size = 800 Maximum Size = 4000 and done.

8. My server dont want to start, i get errors! Read the guide 3-5 times until you know how do things work and check lot of times the IPs.


Server setup guide
The first thing that you will need to make a server is called Microsoft SQL Server, it is the program that will allow you to make the databases and store them. Other useful things can be done using this program almost all of them.

You can download Microsoft SQL Server known as MSSQL Here. (http://download.microsoft.com/download/e/6/e/e6ea2122-5c4d-4a0d-baa8-8138548f9973/SQLEVAL.exe)

* Installing SQL Server 2000: Extract SQLEVAL.exe.
* Run Setup.exe and click Next 8 times.
* It will show you this window named Services Accounts.
* In Service Settings set it to Use the Local System Account.
* Click Next and it will show the Authentication Mode window.
* Set it to Mixed Mode(Windows Authentication and SQL server Authentication) after that make sure to set a password below.
* The password will be the sa account password, you will need it after on if you want to set an online registration.
* Then click next to continue the Installation


The second thing and most important is the MuServer files you can download Here. (http://rapidshare.de/files/11369776/MuServer.rar.html)

The password to the server files is warrior19 (If not try DaKoTa911)

The next step will be to extract the MuServer folder from the RAR and copy the folder in it to the D: drive make sure it dont have double folders like D:/MuServer/MuServer , it should only have D:/MuServer/ .

Editing server IPs

Following that the next step would be to edit IP files, this will be the files you will need to edit:

D:\MuServer\CS\Connectserverlist.dat

D:\MuServer\CS\data\Connectserverlist.dat

D:\MuServer\CS\data\ServerInfo.dat

D:\MuServer\CS\data\ServerList.dat

Open this files using Notepad or Wordpad, and edit where it says "127.0.0.1" to your global IP that can be found Here. (http://www.whatismyip.com)

Now editing others IP files that are this ones:

D:\MuServer\data\commonserver.cfg
D:\MuServer\data\IpList.dat
D:\MuServer\data\lang\chs\commonloc.dat

In this files search for: 127.0.0.1 using CTRL+F. Then change it to your local IP that can be found like this:

Click Start, Run, and type cmd. When u get to cmd you will type this ipconfig. And it will show your local ip.

The other 2 other files that need to edit their IP are:

D:/MuServer/Links/4.ink
D:/MuServer/Links/8.ink

In this files you will need to do the following: Right click on the 4.ink, Properties, and it will show u a 127.0.0.1 ip overwrite it with your local IP.

In the 8.ink you will need to do the same but it will show you 2 ips of 127.0.0.1, overwrite both of them with your local IP.

Restoring Databases

Restoring Databases: Open Enterprise Manager, select Databases, right click and Create new Database, name it MuOnline, create another one too named Ranking.

You can open Enterprice Manager in Start, All Programs, Microsoft SQL Server, and click Enterprise Manager.

This is how the restore of the databases will be:

Restoring: Right click in MuOnline, All Tasks, Restore Database. Restore as Select From Device, select Devices, Add, ... , then select MuOnline db backs in D:\MuServer\db baks\ and click OK 4 times.

Restoring: Right click in Ranking, All Tasks, Restore Database. Restore as Select From Device, select Devices, Add, ... , then select Ranking db backs in D:\MuServer\db baks\ and click OK 4 times.

Adding ODBC links
Adding ODBC links is pretty easy the only thing u will need to do is to download a .REG file and run it.

This .REG file can be downloaded Here. (http://forum.ragezone.com/attachments/17348d1122067173-odbc-reg-file.rar)

Getting server Online

Go to D:/MuServer/Links/ and start running all links starting by the first one that is 1.ink, let the link to load first, then go and run the second one, then 3,4,5,6,7,8. You will need to have the 8 links opened so the server can be working.

Connecting to your Server

You will need to have a Launcher, 97d+99 Client. The launcher you may choose any from the releases section.

The 97d+99 Client, can be downloaded Here. (http://www.elnics.com/soft/KoFMu.rar)

If there is any bug telling you need a new version download the correct main, Here. (http://forum.ragezone.com/attachment.php=3fattachmentid=3d19045&stc=3d1&d=3d1125094493)

Now open the launcher and Add your Local Ip, and the port 44405.

(Sorce RaGEZONE, Yeah lol those are small tuts put into 1)

-----------------------------------------------------------------------------------------------------------

How to make a MuToolz Site

In the first place download : AppServ (http://www.tntproxy.com/cgiproxy/nph-proxy13.pl/010110A/http/surfnet.dl.sourceforge.net/sourceforge/appserv/appserv-win32-2.4.4a.exe)

When u downloaded the ''AppServ'' u have to install it.
After that u go C:\ or D:\ where ever u placed it in and open the ''AppServ'' map in there.
u will see different maps , open the ''www'' and delete all shits in there.

Than u need these files Mutoolz2.2Lite (http://rapidshare.de/files/17426005/Mutoolz2.2Lite.RC3.rar.html)

Replace these files in ur ''www'' and than u are done with that section.

Than u go : Start>Control Panel>Administrative Tools>Data Sourches (ODBC)

Open it and go to System DNS press "Add" and Select "SQL Server" and press "Finish"

Name : Mutoolz

Description :

Server (What user u set in SQL to login) and "next"

Select With SQL Server authentification using a login ID and password entered by user.

Set there login "sa" and password for user "sa"

Then "Next" and set Database MuOnline

after "Finish" or "Next" "Test Data Source" and cancel

If u have a router u should open the port : 80 TCP 192.168.x.xx ( ur lan ip )

Start ur Apache ( when u installed it actualy should restart after u reboot :) )

Than go this site : http://localhost/install/install.php (http://localhost/install/install.php)

Install all the settings in there and u are done :)

I strongly suggest to make a no-ip adress to disclane hackers!

================================================== =========

Since your a noob to this game here are the GM Commands ;)

GM Commands

/move Name MapNumber XXX YYY

Moves a user to the location you specify. Move commands (single and guild) can take several seconds to work.

/Disconnect Name

Disconnects a user.

/DisableChat Name

Muzzles a user - they are unable to speak, normally or in PM, until you unmuzzle them or they re-enter the game.

/EnableChat Name

Unmuzzles a user.

/GuildMove GuildName MapNumber XXX YYY

Warps an entire guild (all online members) to the location you specify. If more than one member is online, each additional warped character will appear in the next adjacent unoccupied space. Can be buggy with large guilds (if all adjacent spaces to the coordinate you specify are occupied, some users may get warped back to the nearest town). GuildName is case-sensitive.

/GuildDisconnect GuildName

Disconnects all online members of the guild you specify.

/GuildWarEnd GuildName
/GuildWarStart GuildName
/GuildWarStop GuildName


/RemainTime AccountName ####

Sets the remaining time that the specified user has on the server. This is only used for Pay2Play servers. After the specified time is used up, the user is unable to log into his/her characters. Time is in minutes, with a maximum of 65535 (45.5 days lol). Use of this command differs between 0.97/0.97b+d servers, I think.

/Trans Name or /Trace Name

Warps the GM to the user specified (or to saved coordinates, if that user is offline)

/SetBlock Name [Value]

Blocks the specified character (sets ctlCode to 1). Blocks that character ONLY, not the account (blocked character's name in Character Selection screen is highlighted in yellow). I THINK this can be used to make another user GM, by specifying a ctlCode, but still playing around with it

/UnsetBlock Name

Removes a pre-existing block on the specified account (sets ctlCode to 0). Cannot be used to remove GM status (only works on ctlCode 1, at least when I tested).

!Message

Broadcasts "Message" as a global notification (Event Message or Announcement) with gold text on every user's screen.

/Make [ItemCode] [ItemID]

I believe it is used to generate items in the GM user's inventory, but from what I've read, the ItemCode has to be in Korean and the ItemID is the item's matching ID on the server. If anyone could provide me with a list of ALT codes for korean numbers 1 through 255, that'd probably help but I'm guessing there will be at least 1 or 2 people around here who know the exact usage of this command.


Reference:

Name = Character Name. Name is always case-sensitive.
XXX = First Coordinate (leading 0's not required)
YYY = Second Coordinate (leading 0's not required)

Map Numbers:

0 = Lorencia
1 = Dungeon ... D2: 233, 126 ... D3: 3, 85
2 = Davias
3 = Noria
4 = Lost Tower ... LT1: 208, 78 ... LT3: 86, 166 ... LT5: 130, 53 ... LT7: 8, 85
5 = Exile
6 = Arena
7 = Atlans
8 = Tarkan
9 = Devil Square
10 = Icarus ... Entrance: 15, 13 ... Dark Phoenix Spawn: 47, 205
11 = Blood Castle I ... Start: 15/13 ... End: 15/94
12 = Blood Castle II
13 = Blood Castle III
14 = Blood Castle IV
15 = Blood Castle V
16 = Blood Castle VI

On Note pad
http://rapidshare.de/files/15956186/...mands.txt.html

nanaki254
February 4th, 2007, 17:52
i played.. not that great in my opinion... Silkroad is better

dannyx
February 4th, 2007, 18:04
to many people play silk raod and plus its to laggy

Dakota911
February 4th, 2007, 18:23
to many people play silk raod and plus its to laggy

Yes silkroad is VERY laggy, This doesnt lag at all,

Dannyx You would be suprised how much people play this, The global version has Over 2 Million people logging in every day, The Korean version about the same, The japeness has around 4-5Million and all the other versions...

Wow...

---------
Play a private server and it owns silkroad :)

saidin
February 4th, 2007, 22:16
I have played MU on a few private servers, and i always find it funny how little they lag compared to WoW. (yes i know its because the game isnt as complex blah blah blah diablo graphics blah blah blah)

KingPin
February 4th, 2007, 22:30
download links dont work ;)

Dakota911
February 5th, 2007, 04:11
download links dont work ;)
http://www.globalmuonline.com/download_client.php
-
Lol

http://www.xtremetop100.com/Mu-online

Go there and find a nice Mu server and download it

Since your a //\\//(())(())//33 Look for a nice AUTO RESET, You keep your stats.

You just gotta play it i didnt wright that for nothing!

------

If you ever do make a server for this game, *Thumbs up* Its gonna get a shit load of members, There are Mu Addicts ^_^, Most Mu sites have 200 300K people on them, Donation crazy you deserve it :)

Dakota911
February 5th, 2007, 04:53
Try this guide

--------------------------------------------------------------------------------------------


Setting Up 99.62+99.65+1.02k Server Files
Download 1 : http://www.sendspace.com/file/xb3dx0
Download 2 : http://rapidshare.com/files/11590190/99.65_Final.rar
Download 3 : http://seeitworks.com/upload/937324
...
Client Mirror 1 : http://muweb.nefficient.co.kr/muweb/MU1_02b_full.zip
Client Mirror 2 :
*** To download client faster you can use a Download Manager/Accelerator. I personally would use the following Download Manager/Accelerator for client because it's free and it ACTUALLY speed's download up.
Here. (http://www.download.com/Internet-Download-Manager/3000-2071_4-10613598.html=3ftag=3dlst-6-2***)
...
Patch For Client Mirror 1 :
http/files.filefront.com/Patch_12K_Finalrar/;6482727;;/fileinfo.html
Patch For Client Mirror 2 : http://seeitworks.com/upload/949572
Patch For Client Mirror 3 : http://www.sendspace.com/file/ryc6wu
...
Click Here To Download CMT Editor ([Release]CMT Editor translated by DWT 100%English v1.1a) (http/forum.ragezone.com/releases/release-cmt-editor-translated-dwt-100-english-v1-1a-206480.html)
...
Setting up the files:

***If you have a Router, you will have to port forward the following ports:
44405 BOTH [TCP/UDP]
55557 BOTH
55901 BOTH
50001 BOTH
50019 BOTH
50000 BOTH
For more information on how to port forward Here. (http://portforward.com/)

Global IP- WhatMyIP.com (http://whatismyip.com/)
Local IP- Start> Run> Type In CMD> Enter> Type In IPConfig.
IP Addres is your Local IP.

1] Create a new folder named "MuServer" in your 'D' driver and put all files inside the server files inside the MuServer folder.
2] Open up ConnectServer\Data and open Config.ini and Servers.ini.
3] In Config.ini replace all the 127.0.0.1 with your local IP address. In Servers.ini replace all the IPHERE with your Global IP.
4] Open up your Data folder and open Commonserver.cfg, IpList.dat, MapServerInfo.dat.
5] In Commonserver.cfg replace all the 127.0.0.1 with your Local IP. In IpList.dat replace 127.0.0.1 with your Local IP. In MapServerInfo.dat replace all the IPHERE with your Global IP. Be careful not to delete the 'S'.
6] Open up the EventServer folder and open Config.ini.
7] Replace The PASS with your MSSQL password.
8] Open your GameServer folder and open GameServer.ini.
9] Replace 127.0.0.1 with your Local IP and replace PASS with your MSSQL password.
10] Open up the RankingServer folder and open Config.ini.
11] Replace PASS with your MSSQL password.
12] Open up Startup.ini in the main folder of the server files.
13] Replace the IPHERE with your Local IP. Replace all the 127.0.0.1 with your Local IP.
14] Restore the Databases to MSSQL and run the ODBC according to your computer System.
15] Start up the server and Enjoy!

NOTE: If after setting up files as directed you are having connection problems or start up problems, make sure you have a static IP. To learn how to get a static IP Click Here. (http://portforward.com/networking/staticip.htm)

KingPin
February 5th, 2007, 07:24
ok questions what the latest server/client versions.

Dakota911
February 5th, 2007, 08:30
ok questions what the latest server/client versions.

*Checking*

I think it might be 1.0.02D but since i'v been playing wow i dont know lol when i read that i said 2.0.1

Edit :Ver.1.00.02

Best Version for a private server is 0.94D, If you could find it xD, Search around on RaGEZONE ( http://www.ragezone.com ) For this kinda junk/info :)