Okay now i have an idea to increase demand for solarians
Now stick wtih me through the whole thing, its just an idea, but it will drastically up a want for sol's
So say we input commands that are available to all players
when these commands are inputted, they give the player a certain buff or ability
at the cost of sol's
Or with the New Currency that the Staff is thinking about putting in, the currency that is used most would be the best bet
some will cost small amounts but just give like a fun spell for say 5-10 sol's
like giant growth
Enlarge - Spell - World of Warcraft
noggenfogger shrink
Noggenfogger Elixir - Spell - World of Warcraft
or some spells used in combat, to help you up dmg, or survive longer or be more effect these would be say 15-25 sol's each
for example Vitality
Absorb Vitality - Spell - World of Warcraft for 15 sol's per cast, as it stack, maybe 20 due to its percentage based nature
as a stronger spell Great PWS
Greater Power Word: Shield - Spell - World of Warcraft maybe would cost 40-50 sols to cast and have a 5 min cooldown?
either way this is all an idea and i could find more spells but these are just all examples, tell me what you think
this would increase event intrest and make sol's valued again