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Skinning, Enchanting and a few other thoughts. -
July 4th, 2007
Edit By Scarred :- I would like it if other people can post constructive criticism or suggestions to this thread please.
I was just wondering when Skinning (Skinning a monster produces no leather) and Disenchanting (Disenchanting produces no raw materials) will be up a working properly? I am a avid skill person and those 2 are my favorites. So any guesstimate about when would be greatly apprciated. I have also noticed that ALOT of the higher end monsters drop only certain things but dont drop gold or high end equipement? Was this purposly done or are the loot table for them not working? Nothing like feeling like going on a killing spree and having very little to nothing to show for it. Just thought I should let you know if its a glitch, hopefully its a glitch and will get fixed (PLEASE) Now.... Onto my thoughts...
Mind you these are mainly sugguestions and ideas.
1. Lvl cap of 255, this from what I have seen in the server this is WAY to high. Being able to learn all 3 talent tree's is way to much. If you were to drop it to 100-125 area it would make it so you could fully learn 1 talent tree and half of another one, giving a wider varity of characters on the server and cuasing alot more thought to go into character talent distribution. Also it would make PVP ALOT more interesting, instead of everyone being MAXXED AND RELAXED!! On a side note it would also bring raiding back to what its suppose to be, a group of people doing high end instances. Instead of people Soloing all of them.
2. This also goes with the first one, I like being able to level up to max level in less then 2 hours but it does take away from the game. Mind you I am not saying to remove the XP increase... just lower it. Say plus 50-75% for killing and plus 100-150% for exploring, mind you this is if you dropped the level max from 255 down to 100ish.
3. Ok this one I think will get the biggest frown but.... About skills (Herb, Alch, Blacksmithing etc etc) having every one of those available to every character totally kills the market. If someone can make EVERYTHING then they have no need to go to the AH or other players for help getting a item they want. If you were to drop it to say.... 3-4 skills per player, it would bring alot back into the game. People would actually see a point in Mining, Skinning, Jewelcraft and the like again.
4. GOLD!!! Ok, I seen someone saying they had over 750k gold. I was flabbergasted by that, having that much gold... WOW!!! My first char is now sitting with just shy 100k. As I have said before this isnt really a bad thing.... But it is a lil insane, solo killing a high end instance boss drops about 20-30k gold ALSO a boat load of purple equipment which in itself sells for 5-15 gold each. You might want to drop the gold rate down slightly, say about 25-40% lower then what its presently sitting at.
Ok so I dont know how this will be received but.... You never know untill you throw it out right? Please dont just bash the hell out of it and say "OHHH THESE ALL SUCK" explain what you think is wrong with them and why. Look forward to reading the responces this gets from the community. Ohhh and I guess I should say HI!!! I'M BACK!!!
Chaos, Disorder and Mayhem..... My work is done here. Chaos is not a bad thing..... Its a necessity
Last edited by Snoopeh; July 4th, 2007 at 15:54..
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